Shrouded mirror is an experimental experience, where the player sees the world through the eyes of a neural network. The player has to move through an environment, collect checkpoints and avoids enemies.
Using a laser gun can the player can destroy enemies in his way. The player can also throw smoke balls to uncover invisible enemies and reveal where the objects are located in the real environment.
Each type of entity emits a unique directional audio signal creating a distinctive soundscape.
The checkpoints that have to be collected emit a high pitched sound, that allows the player to determine where the next checkpoint is located. Only one checkpoint is active at a time.
Date: 7th Semester (2018⁄19)
Team size: 1 Person (bachelor thesis)
Engine: Unity 3D + Python
Constraint: Explore how machine learning techniques can be used to create a unique experience